Seven interactive diagrams of the estate. Each opens standalone: pan, zoom, search, trace a route, or step through the guided views.
Estate Overview
Three sites, the split front door, and why game traffic is a separate plane from customer web traffic.
Network & Firewall
One WireGuard mesh, two overlays, three very different firewall postures - and the catch-all DROP that makes a valid route prove nothing.
Security Stack
CrowdSec, Fail2ban, AbuseShield, Wazuh and CT160 monitoring, separated into what blocks and what only watches.
Wake-on-Join
How a sleeping free-tier server answers a player: who owns the port, the limbo hold, and the hand-off back to Docker.
Customer Server Lifecycle
Order to termination, including install failure, auto-sleep, suspension and the point of no return.
Backups
What is captured, where it lands, the three forced designs for game volumes, and what is still owed.
Triage Runbook
Top-down isolation before any fix, where each rung hands off, and the two changes that report success while doing nothing.
src/, then node ~/.claude/skills/archify/bin/archify.mjs deliver <type> src/<file>.json <out>.html --quality showcase.